They're Not All Bad - Yi takes Rotem out on a short patrol of the redlight district sides of town. Unknown to her until she finds out, Rotem harbors a very very deep hatred for the slums of the city.
Viva Las Vegas! - Nevada finally comes back from his outing, and tells the Gnawers of his adventure in the City of Sin. Throw in some worries about recent news, and what...looks like a date? ;)
To Be a Friend - Nevada and Yi talk in the church, about various topics. And Nevada brings it upon himself to be Rotem's friend and mentor.
Chattin' at the Farmhouse - Various topics including ChiaPets, Hanford scouting, and dealing with Ninja Turtles are discussed. I could almost imagine a giant rat totem named Splinter... Gnawer Power!
Miss Poofykins - After a meal of Chinese, the Gnawers have some chatter before Nevada and Yi go herd-- chasing cats.
Just Some Pizza - "Honestly Officer, we were just eating our pizza here... and this guy just barged in..." Everywhere Yi goes, really.
Sepdet's Adren Challenge - After 2 years of doing what she does, Sepdet finally gets to complete her challenge for adren.
Sewer Planning 2 - The Garou get together again for war council. Target: The Sewers. Mission: Take 'em back. How: We'll find out.
Shampooed Alleycat - Nevada, Yi, and Rotem go chase a punk-ass alleycat that smells like raspberry shampoo. Fruity.
Night at the Beach - Short log of Megaera and Yi discussing Totems for Avalon.
Musical Rocks - Goodfellas, packs, Chinese food and musical rocks. Only in a Forgotten Church. Only, on GarouMUSH.
Pre-Scout Meeting - The night before the third sewer scouting, the potentials get together and get organized.
Sewer Scouting III:Umbra - Our brave pack of Garou take the sewers by quiet storm... and the Umbral pack finds out there's something more than Green Rats and Spam down in the city Shadows.
Sewer Scouting III:Realm - Logged by Kaz. This is the flipside version of the scouting mission under Harbor Park. Not quite as successful, I gather, but least we know now we'll need some Hollywood spotlights...
Scout Debriefing - The heads of the scouting mission to the sewers meet and exchange some information.
Where the Buffalo Roam - Since the return of Moon-Laughs-Quiet (Drinks-Deeply-of-the-Bitter-Cup, now) and her pack Ouroboros, the pack of Avalon searches for a new haven to call their own. And they find it out on the range.
It's NOT a Date - Hah! Well... this is certainly interesting.. :) Read on to find out how the dinner with Nevada and Yi went, at the fabulous Maison de Soleil.
Array of Light - Ok, bad pun. Yi and Rotem go around to an electronics store to buy close 700 dollars worth of Christmas lights in the local electronics store. Jingle Bane, Jingle Bane, jingle down the way, oh what fun it is to shriek in a dark sewer today, hey!
Spokes of a Wheel - The mask sometimes has to crack a little, and the clown has some tears to shed. But then it all comes down to the turn of a wheel. Whoa. Deep. ;)
Somewhere at the Rainbow - Pack gathering (well most of us) again, to talk about the totem quest they will be embarking on soon.
Shadow Lord Sleepover - Do I have to describe everything?
Sweatlodge - Yi partakes in the odd (and partly rather embarrassing) ritual of self-cleansing via sweatin' it. Actually this kinna reminds me of those public baths in Japan... except those have gender separate sections.
Atypical Day at the Church - The not-quite-sparring session, the Party-Crasher, the Steak Man, Jar Jar Binks, and a giant killer tubesock.
Totem Quest: Salmon - Avalon finally goes on their totem quest for a pack totem, and the survivor of the seas shows them there is more than meets the eye.
Rotem's Battle Scar - Yi and Rotem take a walk in the Umbra, and run into some trouble. And Sepdet helps out. And scars are made.
More Story Time - Rotem and Bernie exchange stories of first battles in the Shadow, while Yi just sings along. And Bernie /finally/ gets a full lesson on tribes.
Spar in the Rafters - Rotem challenges Yi for a spar in her native habitat. Home advantage?
Sewer Banehunt - Small pack of Garou foot it into the sewers to hunt some banes, and Yi acts as the fish that lured the Wyrm to the hook.
After the Hunt - Yi foots it back to the church after the sewer banehunt, and Rotem tries to be Mother Hen.
Knowing Your Pack - Yi gives Rotem some words about packs.
Water Cannon - It's not the size of the equipment... it's how you use it. XD
Short Packtalk - A minor role here, as most of the conversation goes to the two cubs. More pack talk, and testing.
Spanish Gang - Mi habla no espanol. So, I dunno what they said... but 'la fea' is 'the ugly girl', and 'vamos!' is 'Run!' or of that nature. 'mala suerte' is Bad Luck, as translated by Kaz-mun. Rotem tacks another human on his kill-list, and Yi tacks another body onto the 'bodies I have disposed of' list.
Find the Path - Yi goes to visit Alicia with Nevada, and later tries comforting but get uncomfortable.
Goodbye Allie - The Strider halfmoon tells the group that she is going Striding, down to Northern California and her mother's homesept. And in a way, we all know, goodbye is not forever.
Of Cubs and Cocoa - Yi shares a mug of cocoa with the cubs and cliath in the farmhouse. No, no foot massages. Just marshmallows. Please. And I don't know anything about Asians, stamina, and kissing. *glares in a couple of Groo cubs' general direction*
Salmon's Leap - The naming of packs is a difficult matter... but after much debate Avalon finds its new namesake. And the members draw closer together as they share some memories around the fire.
BigFoot Kids - Two kids try to play a prank on the hype of the bigfoot rumors, but are thwarted by a girl and her dog. Woof.
Patience - Is a virtue that many people lack at 5:30AM. Yi and Rotem exchange words over a human he met, a possible cub. And proof why Yi isn't a galliard.
Walkers in the Ri - Yi meets and chats with John and his cub in training Sophia, along with her Weird Dog and possible kin, Samantha. Kaz, Nev, Matt, and Max all appear in various bits to talk of their pack, Trouble.