Tireyard Fire: Scouting

10/5/2005

07:01 PM
Logfile from GarouMUSH.

Currently the moon is in the waxing New Moon phase (17% full).
It is currently 18:57 Pacific Time on Wed Oct 5 2005.

Jihgfed's Abattoir(#3897RFJ)
Bloody meat hooks dangle from the ceiling and sharp knives lay on the table. Assembled carcasses really put the `slaughter` in slaughterhouse. Ready? Let's get GMing!
Contents:
Elanora
Touch Deer
Alicia
Nikolai
Jihgfed
Pack Posing
House Rules

Touch Deer meets up with everyone at a place Yi and Alicia have picked out. He's free of his buckskin clothes, wearing instead a set of Dedicated 'street clothes.' Just jeans, a tshirt, and sneakers. "Lets move when everyone arrives, and is ready. Our goal tonight is to learn what, if anything, is dwelling at the fire...I'd like to avoid any fights if we can."

With hands stuck in his pockets, Nikolai comes into view as he hikes for the gathering group. A hald-blind man would have no trouble spotting the even darker-than-normal circles around the Ahroun's eyes. Still, he's as straightbacked as always, eyes set straight ahead.

Yi waits with Alicia, herself wearing darkish clothing dedicated for the occassion only. "If we are only scouting this side of the wall, then it should be fast. If nothing is in there."

Wearing a pair of loose jeans and a simple Tee, Alicia stands next to Yi, waiting patiently as she glances about to the others here. "No matter what, we make sure we're stuck with a partner. No solo acts if shit hits the fan. If the Enemy engages us and we have no way out, we fight for all we're worth, but lets not get to that point. Yi here is our only scout and lucky for us, she's the best here in the Sept. She gives the orders tonight as far as what to do. Anyone else got a problem with taking instruction from a Gnawer, speak your piece now."

Elanora isn't really looking to be in any better of a mood than she was yesterday, though the reason for this is likely quite obvious. She's forced to resort to hobbling along with the help of a single crutch under her left arm, and she's already somewhat winded as she joins the others.

Nodding once more, Yi looks at the gathered. "As Touch Deer says. We are only looking. No touchy." She smiles, expression showing her just a little on edge because of her auspice and the presented situation. "Unless something touches you first."

Touch Deer turns to Yi. "If you're ready to give orders, I'll listen to them. How do we travel, what is our plan?"

Nikolai catches most of the talk as he reaches the group and joins them, giving his head a brief and negatory shake. "Whoever is best at what needs done." The Silver Fang remarks, looking at the gathered group. Otherwise, he waits, looking between the leaders of this trip.

"We take lupus to travel, until we near the site. Stick to the shadows - especially of those who have light fur..." Yi says, looking towards the Fang for a moment, the back in general. "If we find the area to be inhabited, then take to your homid forms, and see if we cannot simply go in and have a look. Keep your eyes on me, if you can. And if anything terrible is about to happen, then work on survival to tell our story to the others, first. We will look for what was there first, underneath the face of the tires and junk. Also look for what caused the fire... or who. That is all I can say for now. Let us go, quickly, and quietly, before the moon sets."

"Alright then, lets do this guys." Alicia says as she quietly lets out a breath. "Soon as we get there, activate whatever gifts you may feel would be necessary, but be wise in their use. Yi, you're up."

Cries-No-More shifts, dropping to the form of a scarred wolf. He sets out with everyone else, following the city-wise Yi towards the tire dump.

Elanora sets her crutch against the nearest tree with more car than her expression might warrant. The Theurge shifts to lupus, and it's here that her tension is even more visible, though it lessens slightly as she gives herself a vigorous shake, nose to tailtip.

Following the rest, Nikolai takes to his lupus form and indicates his readyness to follow after a brief flex and stretch of his scarred form.

Moving to follow, the Child of Gaia shifts down as well, trotting along after the group, nudging up against her pack mates shoulder lightly.

Runner leads the way, trotting at a ground eating lope. Her path is mostly direct all the way to the tire yard, sticking close to cover and away from roads when possible. When they're within sight (and scent) of the area, she turns back to the others, tail flagging for a short halt. There are two fullmoons, a talesinger, and a seer's moon here with me, she notes carefully aloud. Best to say, one fullmoon to one not-fullmoon. I will go first. Cries-No-More, after me. Tracer after, Guards-Flame, and then Dragon's-Blood to be our back's senses. Let us be quiet, and keep our growls low. With that said, she looks to the others for any objections.

Cries-No-More has none, and takes up a place behind the leader for the night. Some ways back, he sharpened his claws on a wall of brick, and now he concentrates, bringing his lupus senses into even sharper focus than normal.

Skip Tracer settles near, and slightly behind Cries-No-More. The walk has done wonders for her temper, the tension having given way to a sort of low thrumming eagerness that is visible in the hunching of her shoulders.

Dragon's-Blood doesn't show any problems with taking the rear guard as he trots along with the group, senses keeping a close watch on their surroundings and seeming overall pretty relaxed besides his attentiveness.

Getting in line with the others, Guards-The-Flame trots along slowly as she begins to prepare herself mentally, focusing her thoughts. She sniffs the air at times, ears twitching about, waiting, expecting.

Runner also notes, as if to warn, that they should not take anything from the yard. Look but do not touch.

Cries-No-More makes not a single auditory sound to acknowledge this, focused as he is on a scouting mission. But, his tail hangs low, a submissive remark that indicates he follows the leaders orders.

It's a long utility road they follow, just dirt but wide and covered in the heavy tracks of heavier trucks. The wilderness around it is more brush than woods but the new moon is invisible behind a thin layer of clouds, and the night is so dark there's little chance of the group beind seen. The fire can be seen for miles. As they get closer it becomes questionable whether those are really clouds, in the air, or the thin black smoke of burning rubber. The place looks to be surrounded by a simple chain link fence, five feet high, easily passed over. It's bigger than a city block, in a rough square, and piled high with tires like a hundred black parapets to a single fortress; the centre stack burns hottest and brightest but there're at least half a dozen fires in the place, so that it burns as bright as a bonfire, bright enough to easily see by. In half a mile in any direction the wilderness has been cut away, torn out, trees cut down to the root, so that sandy dirt prevents a buffer against the fire's contagion. There's a small wooden building at the open front gates, not big enough for more than one person to occupy uncrowded; its glass windows look out in all directions, and someone can be seen within, painted orange by the firelight.

Cries-No-More growls low in this throat, noticing the building. Someone should scout that. He looks to the Ragabash of the group.

Guards-Flame lets out a soft breath as she squints her eyes and peers at the building, then glances around the rest of the area. Settling back upon her haunches, she snorts loudly. Lazy apes.

Dragon's-Blood wrinkles his muzzle in disgust at the view, turning to regard the indicated building with flattened ears. Probably watching that flashing box.

Skip Tracer's nose wrinkles at the smell of burning rubber assaulting it. There isn't much to do, she counters, with a glance toward the building. They take a very long time to burn.

Runner calls a halt near some brush and gauges everything, taking in dimensions and security. TD's comment is already noted. The ragabash turns to the others and says, Shift and climb the fence over That part, where is is not so visible. Quietly. Help each other over. If the man inside comes out, there are many of us to his one. That said, the newmoon is on her way back to her breed form, to climb over.

Cries-No-More is gone over the fence in an instant, shifting, moving, climbing, then finding shadow again with the practiced movements of a Wendigo.

Skip Tracer eyes the fence, giving the lupine equivalent of an irritable sigh. Should I go last? she asks Runner. I will be noisy.

Upon moving down the fence, the Child of Gaia shifts and spiders up and over the fence quietly with obvious stealth and training behind the movements. As she lands, she is once more in the Lupine form, black fur sprouting about her body again.

Turning to regard Skip Tracer, the Silver Fang chuffs. I can help you up, if you want. I am tall enough in homid.

Yi looks to Tracer. Then to Dragon's-Blood. "We'll catch her." The ragabash gives the Fang a nod, climbing over with experienced practice, waiting on the other side.

Skip Tracer does not look at all pleased, but she accepts Dragon's-Blood's offer of help with somewhat bad grace. The theurge positions herself as near to the fence as she dares before shifting, and then takes hold of the fence itself with both hands. She gives a slight hop on her leg, hauling upward with her arms. It's really a good thing the woman is a beanpole anyway--she's hardly beefy.

Returning to his homid form, Nikolai utters up a polite murmur or pardon before taking up the Theurge by her hips and hoisting her up. Being around six and a half tall, it's not that difficult for him to lift her up high enough.

Cries-No-More helps the Theurge back down, should she need it...someone certainly helps, moving quietly and quickly to get the Walker safe on the fire-side of the fence before the group moves as a whole again, heading away from the guard.

Yi, once everyone is over the fence, lapses into quiet whispers. She points the group off around the nearest pile of burning tires to get out of view of the 'guard shack'. "This will go faster... I look front. Touch Deer, please look front with me in case I miss something. Elanora, look to the left. Alicia, Right. Nikolai, the back. In lupus, once again. We will use the firelight to see, but our wolven ears to hear if danger approaches."

Cries-No-More asks, quickly, should we warn with our barks, or flee, if we find the Enemy, or a threat, as we scout?

It's not much work for the Garou to slip over the fence, finding a spot behind the mountain of tires where the gate guard, if that's what the man in the building is, can't see. They land on the other side in a long swathe of dirt, running up and down the fence, where a few metres off mounds of tires rise like miniature skyscrapers, some of them crackling away. Other stacks of tires are simply covered with a thick black sludge, where fires have sprung up and gone away.

Once Elanora is back on the ground, she shrinks immediately back into lupus, where the lingering threads of unhappiness and irritability are all too visible. Left, she repeats, limping into position near Cries-No-More once again. Fire will play tricks with your eyesight.

Nikolai heads over the fence and drops back to lupus on the other side, doing his best to find the shadows to hide his white coat from the firelight. You are packmates? He turns, looking to Guards-Flame and Runner. Can you speak? If so, we split in two, one with each. Silent warning.

"If it is the owner, take him out, but do not kill him." Yi replies. "If we are lucky, he is the type to drink, and when he wakes in his bed, he will think it but a dream." She nods to Elanora as well. "But keep your wits." Then back to lupus with a moment's shifting. A glance goes to Guards-Flame. If she notices something, she will tell me. Split in two will not help here, but our group is small. Five. With a short snort, she shakes her fur in a little impatience and starts off. The newmoon leads them towards the general direction of the center pile, taking what she feels is a more concealed route.

Cries-No-More knows all he needs to, and moves to accompany Yi on a quick reconnaisance mission.

Guards-Flame dips her head slightly and chuffs out in regards. This one and stag sister will keep in touch. With that, she continues on after the Bone Gnawer, ears lifting upwards as she listens carefully.

Skip Tracer trots along with the others, keeping an equal, if incredibly awkward looking, pace.

Dragon's-Blood gestures a silent agreement and keeps to the back of the groud. He sticks close, but with space, trusting his eyes and ears more than his nose with the smoke in the air.

The tire stacks are all arranged around a central dumping ground, huge, with space for several trucks to turn around all at once. Truck pathways snake off from that, and it's here that most of the detritus of human existence is located: there're bottles and cigarettes, magazines and cans, and a pair of sea-green portapotties that only desperation could make a sane man use; the smell of them when you get close almost blots out the burning rubber. The man in the booth at the place's entrance notices nothing, you could even creep up on him from behind: he's reading something, hunched loosely over it, oblivious to the fire that rages behind him, as if it weren't his concern.

[Jihgfed pages to Dragon's-Blood, Skip Tracer, Cries-No-More, and Runner: You notice (TD) that the tracks are reasonably fresh, at most two days old, as they weren't affected at all by a recent rainfall, and (Yi, Elanora, Nikolai), should you care to look, that some of the magazines (a `Big Cans and Small Slots` and a `Better Home and Garden: Swimsuit Edition`) are this month's edition.]

Cries-No-More moves to Yi's side. We've learned enough, let us return to safety.

Runner calls another brief halt once they're close to the central bonfire. Nose wrinkled, the ragabash looks back to the others. Guards-Flame, is there more taint here than normal? And though she doesn't state it, the most obvious is that there are not, currently, any enemies of an immediate threat in the area. despite that observation, the Gnawer looks top the tops of the tire heaps, just in case. Then to the Wendigo, she chuffs quietly. We should send a kin, maybe, to find out why the fires here are left to burn still. Her eyes stray in the direction of the shack, ears flattening with displeasure.

[Jihgfed pages to the room: The tires are, for the most part, towered well above your heads, though in other places they're not so Yi's pose is still good. Just wanted to make sure.]

Skip Tracer's ears flicker. She takes a small, careful step to the side and noses at one of the magazines, a copy of Better Home and Garden. Her nose is wrinkled though--what with the smoke and the smell from the port-a-potties, she's not actually smelling it. It is very hard to put out these fires, she repeats. Tires burn and burn.

Dragon's-Blood pays little attention to the man in the booth save to make sure he's not looking back. There does not seem to be danger here. He states, leaving out the more obvious 'besides the fire' to agree with Skip Tracer. This will go on. If there is danger, it is probably in the Shadow.

Skip Tracer twitches her nose, agreeing very strongly with Dragon's-Blood.

Guards-Flame chuffs lightly and lets out a huff. Why does the apes not bury the flames in dirt and smother the fire? She looks annoyed, tail twitching about behind her quickly as she focuses on her sixth sense.

Skip Tracer paws briefly at the ground. They will hurt the soil, and the fire will continue to burn, she explains. A great deal of water is needed for each individual black-circle, and that may hurt the soil as well, and run down to the river.

Runner licks her nose, coughing once with the scents. The ragabash looks to TD, and then tells the others, Let us go back then. The Shadow will have to wait.

Guards-Flame coughs a few more times and notes to the others there is a strong prescence of the Wyrm here, though in no real direction.

Dragon's-Blood lays his ears back as he looks to Guards-Flame. There is great destruction here. The enemy is sometimes in action, not body.

Runner snorts once more. Anyway! Let us go back. I do not trust the man guarding, but there is not much we can learn on this side of the wall. We can bring those strong in spirit to scout the Shadow, later.

Cries-No-More notes that the fresh passing of the two-leg tracks is reason to look into this fire further. We'll speak in safety.

Skip Tracer starts to turn, and then pauses, once more eyeing the magazine. This hesitation is only momentary, however, and she turns to join the others without further delay.

Dragon's-Blood agrees with the other scouts and follows along with the others, still keeping a careful lookout from the rear.

Without another word, the Gaian follows after the others, trotting along swiftly as she glances over her shoulder at times.

Runner turns a few tight circles around the area, sniffing hard for remnant scents that might be left on the magazine, the tire tracks, and area in general. A paw turns the magazines over, the ragabash too, looking at their covers once more time in the flickering light, before checking out of the Tire Yard.


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